Make your next move.
Clear rubble, bring supplies to their exits, and create helpful Couriers with a square of four matching pieces. Turn each win into coins for your city.
A little place with big possibilities
Match, build, and make room for life. Turn puzzle wins into connected neighborhoods, shared gardens, and lively little streets that feel like yours.
In development for mobile Latest build: 0.27.3
Room to grow.One puzzle at a time.Welcome to your neighborhood
Start with a patch of land. Earn coins through puzzles, shape your streets, and grow a neighborhood one thoughtful choice at a time.
Clear rubble, bring supplies to their exits, and create helpful Couriers with a square of four matching pieces. Turn each win into coins for your city.
Place and rotate homes, shops, and services. Plan a new corner, watch construction take shape, and join plots as your connected city grows.
Shared gardens, shop courts, and tree-lined walks bring neighboring buildings together. Look closer for little details, from tucked-away bins to a hoop between homes.
A fresh peek around town
New city captures from 0.27.3, plus a closer look at the rubble and Courier puzzles. Open a screenshot to see the full view and its build.
Actual game captures, including staged layout previews. The puzzle image is from 0.26.2 and shows features retained in 0.27.3. Visuals and features may change during development.
Connected city · Sandbox in build 0.27.3The vision
“Every puzzle helps you build a place you want to spend time in.”
Connected Streets is now at the heart of the game. Puzzle wins fund real changes: a first home, a useful local park, another stretch of neighborhood to make your own.
The longer-term vision is a city full of character and meaningful choices. Shared gardens and little everyday details are another step toward a place that feels lived in, by day and after dark.
Follow the plansA note from Jaret
An open look at AI, creative direction, and the people I want to build with.
I want to be candid: Pocket Districts is being made with substantial help from AI. ChatGPT Astra makes the coding and modeling work possible for me, helping turn an idea I care about into a playable game.
The vision and creative direction are mine. I decide what the game should be, what belongs in it, and what needs to change. I’m responsible for the choices I make and the game I put in your hands.
More human involvement is both necessary and something I want. As it becomes financially feasible, I’ll bring in artists and developers to improve or rework parts of the modeling and code, contribute their own ideas, and help take Pocket Districts further than I can on my own.
I expect AI to remain part of the process to some degree. But reaching the full vision for Pocket Districts and Jaret Softworks depends on people: their creativity, skill, judgment, and collaboration. That human element is what I want to be the strongest part of everything I build.
JaretCreator of Pocket Districts · Jaret Softworks
Still growing, just like the city
What’s in the latest build, what needs refinement, and what we’re still dreaming about.
Last updated
The latest development build brings puzzle-funded building, housing and service benefits, city chapters, projects, construction, and day/night lighting into the connected city. Rubble, supplies, Couriers, and short playable lessons add variety to the puzzle journey.
Latest development build · 0.27.3A direction, not a deadline. Plans may evolve as the game grows and testers share feedback. A public release date hasn’t been announced.
From Jaret Softworks
Thanks for being here while Pocket Districts takes shape.